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CA99 wrote:I find the stock CPS 2000 a bit too difficult to use for not all that much benefit. It requires about 4 pumps per tap shot which means you'd better damn well be fast enough to get in range so that your opponent has a low change of dodging it. You can't really suppress with it either as one tap shot uses so much water.
That said, I haven't used one too extensively. The stream velocity is not much of an improvement which makes the shot easier to dodge anyway, but I may try to use it again this summer, compare it to the 2500 on 10x and 5x, and see how that goes.

CA99 wrote:On the other hand, I've been defeated easily by larger streams in one particular war with another team whose leader used to be active here at iSn. I made a ton of mistakes at that war, such as carrying a 2700, Flash Flood, and Max-D2k (I didn't want to leave the blasters sitting around), but can't help but think that the better streams contributed more than usual to my defeat. I guess its all up to how much I was willing to trade off, and there's an intricate balance between pumping requirements, pumping difficulty, pressure, nozzle orifice, range, capacity, weight, and velocity, all factors of which are important to hit-based wars, which every player seems to balance differently but those who are faster seem to prefer the 2000 or super-heavy-K'd guns.
so I definitely fit your description. I would rather use the 2700 in a soakfest because of the shot time, and because you can use it as a shield. 


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