iSoaker 2010/2011 Water Blaster Concept Contest

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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby isoaker on Thu Apr 07, 2011 1:02 pm

SEAL wrote:Hmm? I don't see my entry. Is that a mistake?

Anyway, there's a lot of interesting ideas. I'll post my thoughts on all of them later. When will the judging be done? Next week?

MY bad. The file and update with your entry wasn't uploaded. Will fix momentarily...

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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby CA99 on Thu Apr 07, 2011 1:16 pm

I'll post my own assessment of all the concepts that I missed earlier once everything's up.
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby isoaker on Thu Apr 07, 2011 1:52 pm

Ok, all should now be online (not sure why SEAL's concept didn't appear in the last upload). Thanks for the heads-up!

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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby SEAL on Thu Apr 07, 2011 4:39 pm

Ok, cool. Thanks iSoaker!

I guess I will review the concepts now.

Balloon Smasher:
Pretty neat idea. I don't know why I haven't thought of it! I'm not sure exactly how effective it would really be, but it's a fun idea. There would have to be some way to get the broken balloon out though.

MRS1000:
It's basically a blaster with a place to add an extra tank right? Kind of like Super Soaker's interchangeable mags, but on a much larger scale, and the blaster has it's own reservoir (Or is it a CPS chamber?).
Pretty good, but carrying a bunch of those extra tanks could weigh the user down.

Untitled Piston/Air Hybrid:
Interesting, but I personally wouldn't really want to switch it to piston mode, since air pressure blasters are better in pretty much every situation.

MRS500:
This seems to be pretty much just like the Max-Infusion blasters. I'm not sure if this setup would be better than the MI system or not.

MRS1500:
How does this work? The PC's double as a reservoir when a backpack or separate reservoir (Like on the MRS1000.) is attached? Pretty cool. That's sort of how I thought the Vanquisher worked at first. :goofy:

Hydro-Pulse 1000:
Hmm... This is kind of hard for me to visualize, but it sounds pretty cool. I don't really like mixing electronics with water guns though.

CPS 102:
Gaah! My computer's acting up! I'm having trouble typing! Anyway, I like this one. I wish they could have really made a compact CPS blaster. It would be better than all the other sidearms on the market.

Other Untitled Concept:
Looks like a standard high-powered CPS blaster, except for the CPS chambers in the backpack, an idea that I wanted to put into a homemade sometime. The "Pump-While-Running" idea is pretty interesting, but it's not really that much of an improvement from just running and pumping. I don't really see the point of two triggers controlling two different valves; it just adds weight and takes up space.

Anyway, my computer is making it almost impossible to type. :x I'll tell you about mine later.
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby CA99 on Thu Apr 07, 2011 7:20 pm

The MRS is slightly different from the interchangeable mags in that the blaster is a self-sustaining PR without the mag/reservoir. (And that it isn't a cruddy, overpriced piston pumper/squirt gun.)

CPS 3300: You could further expand on the nozzle switcher by placing it closer to the pistol grip area for easier access. The idea in particular is to have a switching mechanism that'll rotate the blaster simply by pulling it, a bit like how a mechanical pencil works. However, unless there are only two or three nozzles, you will want two switches for bidirectional operation. Not a huge fan of that sidearm, but it could be decent if implemented correctly (i.e. is able to pressurize using other sources than the parent blaster).

Untitled 2-trigger: This seems to expand on the Flash Flood concept, using a pull valve as opposed to a large ball valve. As for the foot-powered pump, I actually thought of building those for turrets (basically, imagine the foot bike pump, but pumps water instead of air, and two of these are hooked up to a water gun; LPD is ideal), but they seem odd to get to work for blasting on the move. Lots of potentially huge design issues need to be overcome.



That gives me better ideas for a fully mobile battle tank. It would mostly be a mini mobile outpost designed to be self sufficient when far away from water sources. There would be two or three water turrets and one WBL; the two turrets are LPD's powered by a pair of foot pumps for each one, and they are all connected to a huge reservoir residing in the middle. (Perhaps holding at least 8 gallons.) At the reservoir, there is a small pump that can be used to manually pump up SC's or fill water balloons. The turrets' water pumps can also be disconnected to fill up SC's, I suppose. The WBL would be powered by very high pressure air and a regulator, or perhaps a pair of actual (air) bike pumps.
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby GJIV on Fri Apr 08, 2011 7:40 am

SEAL wrote:Ok, cool. Thanks iSoaker!


Other Untitled Concept:
Looks like a standard high-powered CPS blaster, except for the CPS chambers in the backpack, an idea that I wanted to put into a homemade sometime. The "Pump-While-Running" idea is pretty interesting, but it's not really that much of an improvement from just running and pumping. I don't really see the point of two triggers controlling two different valves; it just adds weight and takes up space.



Reload while running is just a nice addition to the whole gun. If you chase your enemy and pump the pump-handle you have pressurized 180ml of water(2 steps and main pump put for and backward one time). You just have another, smaller pump that pressurize water just the whole time you are moving, like a motorized pump. Also standing and just moving your feet means you pressurize.
This is great when you use the 2 X:: nozzle, cause running would lead to a continuous firing stream of 2,5 X:: when runnning. And when using 4,5 X::, running AND Moving the main pump you should have a continuous, never ending stream at 4 X:: too :D

Just sounds like a bid advantage for me ;) also 30 ml is about standard pump-volume of the big CPS guns(monster XL, CPS 3000 etc..)

The point of the two valves is that you ALWAYS have TWO nozzles, you can use without turning the nozzle selector. You are much faster in changing nozzles, just press the other trigger und you have an other nozzle setting, just great I would say. ANd this might add 100 g and one or two dm³, which is nearly nothing but you add a second trigger valve. Using A pull valve AND a ball valve also means you can decide which valve is better for the chosen nozzle, what might be useful too^^

The more often I think about all this, the more often I want to build up this gun... :D may I start with it soon...but a semi-tracked pump is sooo difficult to build up ... :goofy:
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby GJIV on Sat Apr 09, 2011 2:14 pm

Hey isoaker, can you tell us a date when you have chosen the winner ? This waiting makes me crazy... :goofy:

Huha, I think the WW pulse master is a great gun, does anyone know this gun, accept isoaker ?
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby soakernerd on Sat Apr 09, 2011 3:23 pm

I have heard good things about it, but have never used it.The Pulse strike (the smaller one) is a fairly good soaker, with great stream force, but very little shot time and output.
The whole Pulse series has very short shot times.
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby CA99 on Sat Apr 09, 2011 4:16 pm

The foot pumps need to be carefully designed and even then, the system runs the risk of being more of a liability than helpful, though if it ends up working, it could pump to higher pressures faster than hand pumps. The concept however, should work great for stationary turrets as I noted before.
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby GJIV on Sat Apr 09, 2011 5:42 pm

CA99 wrote:The foot pumps need to be carefully designed and even then, the system runs the risk of being more of a liability than helpful, though if it ends up working, it could pump to higher pressures faster than hand pumps. The concept however, should work great for stationary turrets as I noted before.


O well...I should really go and have a try building them^^ But currently I am not motivated enough :D May tomorow...

I cannot think clear as long as the contest is running^^^^^^ Who will win ? I mean the Pulse master is for sure a great gun, everbody here would like to have...Me too :goofy:

So excited^^
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby SEAL on Sun Apr 10, 2011 1:40 pm

The point of the two valves is that you ALWAYS have TWO nozzles, you can use without turning the nozzle selector.


Oh, I see now. But why a ball and a pull? I guess it would be interesting to see how a stream's performance varies when coming out of two different valves.

Anyway, I guess I will discuss my concept now.

As you can probably guess, it's based off the Triple Aggressor design, but with much needed upgrades. For one, it's CPS based instead of PR, it has multiple nozzles (I think 3 is enough, because in real life, I almost never use the nozzle settings in between the smallest and largest. Riot blasts are fun, and they come in handy in close quarters.), with a unique way to turn them.
You could further expand on the nozzle switcher by placing it closer to the pistol grip area for easier access.


Well, where I put it, you'd use your pumping hand to pull it (There would be one on the other side for left-handed users.). And yes, the idea is to have it rotate the nozzles just by pulling it once. That's another area where only having 3 nozzles helps (The maximum amount of times you'd have to pull it would be only two.).

The sidearm, which is also CPS-based, would be sort of a last-resort blaster. You could keep it pressurized through the whole battle, and use it whenever you're in an emergency situation. I don't know if I mentioned this or not, but it is compatible with a QFD (I thought about making the regular blaster QFD-compatible as well, but I decided not to.).

Instead of having a "Soakerball" err, soaker on the bottom, I decided to put a water balloon filler. Water balloons are of course, much better than soakerballs, and you can carry a whole bunch of them, and just fill them as needed. Unlike the Triple Aggressor (I think.), the switch cuts off water flow to both the bladder and the mini-pistol, so you can fill the water balloon simply by pumping. I think it would be easier to control then the Triple Aggressor's mechanism (Unless the TA does use the same method. I don't know.).

The reservoir (I used the circle tool to make it, that's why it looks so... round.), has a Max-Infusion enabled cap, which will hook up to a larger Aquapak than those tiny 100oz things. I'm thinking about the same size as the CPS 3000's backpack.

I mean the Pulse master is for sure a great gun, everbody here would like to have...Me too :goofy:


Yeah, I'd rather get this then the Vanquisher. :goofy:
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby CA99 on Sun Apr 10, 2011 3:06 pm

Ideally, a nozzle switcher would be bidirectional, so that you can access any option within one pull on a 3-nozzle piece. A water balloon filler, while convenient, can be substituted by shaping the blaster nozzle(s) so that they can fit and fill balloons.

The sidearm should work out if you pump directly to it instead of having the larger blaster charge the smaller one. The power disparity between the two blasters becomes too high if that's the case, so its better to pump it directly.
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby SEAL on Sun Apr 10, 2011 5:18 pm

Yes, the sidearm is charged with the pump. The pump basically supplies water to all 3 functions. That way you can do everything at once. For example, you could be filling a balloon while shooting at the oncoming opponents, while also taking care of that sneak hiding in the bushes next to you with the mini-pistol! Well, not at exactly the same time, but if you had more arms, then maybe... :goofy:
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby isoaker on Mon Apr 11, 2011 11:27 am

Judging to begin soon; good things come to those who wait. ;)

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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby GJIV on Mon Apr 11, 2011 5:06 pm

I have just "asked" what the whole contest looks like at the moment. This does not say that I ever stopped waiting for it :goofy:

Just curious what will turn out in the end and which concept will be the winner!

Let's soak, huuaaaaaa
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby CA99 on Fri Apr 15, 2011 12:58 pm

Based on what was posted in the judging thread, I don't know if I made this point clear but the main purpose of having the PRV behind the bladder is for moddability; it is designed so the bladder can be made to any power level, so that modders do not have to worry about PRV plug-ups and what not. The conventional PRV design does not allow this very well as several PRV's seem to operate by releasing at a very specific pressure level that the bladder reaches. Overall, having a PRV setup like on the CPS 102 is better.

The main trouble with the large seal is that simply poking it may result in a leak or spill, as well as something getting stuck on it. But other than that, it is not all that different from the Max-Infusion/quickfill caps.

I hope that helps things, haha.
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Re: iSoaker 2010/2011 Water Blaster Concept Contest

Postby GJIV on Fri Apr 15, 2011 6:04 pm

@ isoaker

Although it is the second time you posted the "And the winner is ........














................... Announced soon.

I failled and thought the winner is chosen. hahaha, once again you hit me isoaker, haha, and once again I had to laugh :lol:

But the next time I am more careful...I do not make the same mistakes again after a second fail :goofy:

Still very interested who will be the winner! Tomorow, come faster...

Anyway I will have a try on bulding my concept up. At the moment I am planing to build up the "foot-pumps" :) THanks isoaker, I totally forgot the situation when the PC is full, haha. Then I will install a mechanic valve, which the user have to turn when the gun is full, then the water takes a other way back into the backpack-reservoir :) Or even a electronic valve, based on a pressure gauge :goofy:

Haha, I love this, so much great ideas are coming up by dreaming :lol:
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