My first attempt at a non-CPS review...so bear with me. The stats might seem bad, that is because I compare soakers against air pressure, constant pressure, modified, and homemade. Makes for more accurate and realistic stats. I forgot to mention that even though I'm American, I mix metric and standard. I use liters/mL for measuring capacity, feet/inches for range, meters and miles for distance, and degrees F for temperature. In the reviews I write, ranges are always in feet/inches, but capacities are always in liters.
Max D 6000
Some Stats: [All ratings are based out of 10]
Shot Time:
1: 5-7 seconds
2: 5-7 seconds
3: 4-5 seconds
4: 3-4 seconds
Capacity: ~1.5 liters
# of pumps: 8-10
Mobility:
With an inexperienced user: 6-8
With an average user: 8-9
With a veteran user: 10
Intimidation:
Against an inexperienced enemy: 4-6
Against an average enemy: 2-4
Against a veteran enemy: 1-0
Overall Power:
Against an air pressure gun: 8
Against a small CPS: 7
Against a medium CPS: 6
Against a large CPS: 5
Against a modded gun: 2-4
Against a homemade: 1-4
The MD 6000 is similar to the XP 310, but shoots further, is less durable, holds more water, and uses it quicker. This is a great light gun, dual wieldable with minimal effort. It comes with no strap, and no strap is needed. A cause of concern is the trigger system, which has an extremely high chance of breaking. This can be repaired, but is difficult. Heavy use encourages breakage over time, so watch out for that. The pump also is slightly weak feeling, pump with care. It only takes about 8 pumps to load this thing! The shot time is also really good. The pressure gauge is helpful, but it will fog over time. I've had 2 MD 6000's, both sadly had their trigger systems fail. The MD 6000 is a good gun [while it lasts].
Pros:
4 nozzles
Very light
Great shot time
Low number of pumps
Good range
Cons:
Max-D trigger system will most likely end up breaking
Pressure Gauge fogs up with time
Pump is somewhat weak
Mods for the MD 6000:
XPS
Check Valve Freeze
Positions for the MD 6000
Scout, skirmisher, etc. The more experienced will be able to pull off grunt and other similar roles. Avoid large CPS guns, modifieds, and homemades, especially in the hands of a skilled user. A skilled user of one of these powerful guns could potentially sweep you right off the field, so bring your best tactics and fight in groups.





